Highly Parallel Fast KD-tree Construction for Interactive Ray Tracing of Dynamic Scenes

نویسندگان

  • Maxim Shevtsov
  • Alexei Soupikov
  • Alexander Kapustin
چکیده

We present a highly parallel, linearly scalable technique of kd-tree construction for ray tracing of dynamic geometry. We use conventional kd-tree compatible with the high performing algorithms such as MLRTA or frustum tracing. Proposed technique offers exceptional construction speed maintaining reasonable kd-tree quality for rendering stage. The algorithm builds a kd-tree from scratch each frame, thus prior knowledge of motion/deformation or motion constraints are not required. We achieve nearly real-time performance of 7-12 FPS for models with 200K of dynamic triangles at 1024x1024 resolution with shadows and textures.

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عنوان ژورنال:
  • Comput. Graph. Forum

دوره 26  شماره 

صفحات  -

تاریخ انتشار 2007